Why Company Support of Fan Work Matters
Turns out one article wasn't enough to satisfy my Half-Life kick, because when I was choosing to play Half-Life 1 I had two options, Half-Life 1 or the remake Black Mesa. And while I chose Half-Life 1 I was fascinated by Black Mesa, a fan remake of Half-Life 1 that Valve allowed to sell for a profit on Steam. And it got me thinking about fan games and how they're important to most gaming companies... except one. I'm a Nintendo fan and Nintendo's logic on fan-games is that if you do any fan game and it gains traction you will be automatically shut down. They have the right to do so mind you, but I feel it's a net negative on fandoms in general. Fan works are important and I feel that if developers support fan works in a healthy way it can create a sense of camaraderie and love for a company that would allow it to, in the eyes of the public, elude a lot of criticism. The biggest example of supporting fans is Valve. Ever since the release of Half-Life, Valve has suppo...