The Fire Emblem GBA Trilogy's Fatal Flaw
I know I said I'd be talking about Half-Life last time but then I realized how many shooters I have been talking about lately and decided to do something about that. So we're talking Fire Emblem, the Strategy RPG series that for the longest time was known more for being in Smash Bros. until Awakening propelled the franchise to heights previously unseen. It also does that Final Fantasy game where each installment, unless otherwise stated, is set in it's own world unconnected to other games. But I'm not here to talk about the overall series; I've been playing the old GBA games lately and I've noticed an issue with these games, the support system. Which has always had issues in some ways but feels more pronounced in the GBA games which are The Binding Blade (FE6), The Blazing Sword (FE7), and The Sacred Stones (FE8). Supports in Fire Emblem grant two units close to one another bonuses in combat and these supports can be leveled up to become more powerful. But when ...