The Fall of the Online Lobby
When I was a wee lad Naruto was the hottest anime on the air, Linkin Park had just dropped their Minutes to Midnight album, Michael Bay was breaking the box office with Transformers , and Halo 3 was one of the hottest games released. This was actually the game that got my parents to set us up with Xbox Live, my brother, father, and I all got accounts to play Halo 3 . A lot of things from Halo 3 are nostalgic for me, but what has recently come back to my mind is its lobby system, a system so good that even Call of Duty copied it. In this era of gaming, when you start playing matchmaking you get taken to a pre-game lobby where you can mingle with other players, vote on map and modes, and listen to slurs dropped by 12-year-olds. Outside of those slurs this system was great, it let you get a feel for who you were playing with or against, and let players choose which maps they actually want to play. After the match you got to choose whether to stick with those people or bail. It's